chore: migrate to gitea
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105
vendor/google.golang.org/grpc/codec.go
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105
vendor/google.golang.org/grpc/codec.go
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/*
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*
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* Copyright 2014 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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import (
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"google.golang.org/grpc/encoding"
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_ "google.golang.org/grpc/encoding/proto" // to register the Codec for "proto"
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"google.golang.org/grpc/mem"
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)
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// baseCodec captures the new encoding.CodecV2 interface without the Name
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// function, allowing it to be implemented by older Codec and encoding.Codec
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// implementations. The omitted Name function is only needed for the register in
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// the encoding package and is not part of the core functionality.
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type baseCodec interface {
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Marshal(v any) (mem.BufferSlice, error)
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Unmarshal(data mem.BufferSlice, v any) error
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}
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// getCodec returns an encoding.CodecV2 for the codec of the given name (if
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// registered). Initially checks the V2 registry with encoding.GetCodecV2 and
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// returns the V2 codec if it is registered. Otherwise, it checks the V1 registry
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// with encoding.GetCodec and if it is registered wraps it with newCodecV1Bridge
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// to turn it into an encoding.CodecV2. Returns nil otherwise.
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func getCodec(name string) encoding.CodecV2 {
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if codecV1 := encoding.GetCodec(name); codecV1 != nil {
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return newCodecV1Bridge(codecV1)
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}
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return encoding.GetCodecV2(name)
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}
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func newCodecV0Bridge(c Codec) baseCodec {
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return codecV0Bridge{codec: c}
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}
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func newCodecV1Bridge(c encoding.Codec) encoding.CodecV2 {
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return codecV1Bridge{
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codecV0Bridge: codecV0Bridge{codec: c},
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name: c.Name(),
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}
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}
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var _ baseCodec = codecV0Bridge{}
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type codecV0Bridge struct {
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codec interface {
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Marshal(v any) ([]byte, error)
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Unmarshal(data []byte, v any) error
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}
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}
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func (c codecV0Bridge) Marshal(v any) (mem.BufferSlice, error) {
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data, err := c.codec.Marshal(v)
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if err != nil {
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return nil, err
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}
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return mem.BufferSlice{mem.SliceBuffer(data)}, nil
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}
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func (c codecV0Bridge) Unmarshal(data mem.BufferSlice, v any) (err error) {
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return c.codec.Unmarshal(data.Materialize(), v)
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}
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var _ encoding.CodecV2 = codecV1Bridge{}
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type codecV1Bridge struct {
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codecV0Bridge
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name string
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}
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func (c codecV1Bridge) Name() string {
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return c.name
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}
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// Codec defines the interface gRPC uses to encode and decode messages.
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// Note that implementations of this interface must be thread safe;
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// a Codec's methods can be called from concurrent goroutines.
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//
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// Deprecated: use encoding.Codec instead.
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type Codec interface {
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// Marshal returns the wire format of v.
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Marshal(v any) ([]byte, error)
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// Unmarshal parses the wire format into v.
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Unmarshal(data []byte, v any) error
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// String returns the name of the Codec implementation. This is unused by
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// gRPC.
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String() string
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}
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