feat: add get all games

This commit is contained in:
Jeffrey Duroyon
2020-05-11 01:33:25 +02:00
parent 0d814788c0
commit 01963dd8fe

View File

@@ -8,7 +8,30 @@ import (
) )
func (db *DatabasePostgreSQL) GetAllGames() ([]*model.Game, error) { func (db *DatabasePostgreSQL) GetAllGames() ([]*model.Game, error) {
return nil, nil q := `
SELECT g.id, g.server_id, g.user_id, g.created_at, g.updated_at
FROM public.game g
`
rows, err := db.session.Query(q)
if err != nil {
return nil, err
}
defer rows.Close()
games := make([]*model.Game, 0)
for rows.Next() {
server := model.Server{}
user := model.User{}
game := model.Game{
Server: server,
}
err := rows.Scan(&game.ID, &server.ID, &user.ID, &game.CreatedAt, &game.UpdatedAt)
if err != nil {
return nil, err
}
games = append(games, &game)
}
return games, nil
} }
func (db *DatabasePostgreSQL) GetGameById(id string) (*model.Game, error) { func (db *DatabasePostgreSQL) GetGameById(id string) (*model.Game, error) {