add game name
This commit is contained in:
@@ -9,4 +9,5 @@
|
|||||||
<include file="changeset/create-game.xml" relativeToChangelogFile="true"/>
|
<include file="changeset/create-game.xml" relativeToChangelogFile="true"/>
|
||||||
<include file="changeset/create-cage.xml" relativeToChangelogFile="true"/>
|
<include file="changeset/create-cage.xml" relativeToChangelogFile="true"/>
|
||||||
<include file="changeset/create-hamster.xml" relativeToChangelogFile="true"/>
|
<include file="changeset/create-hamster.xml" relativeToChangelogFile="true"/>
|
||||||
|
<include file="changeset/add-game-name.xml" relativeToChangelogFile="true"/>
|
||||||
</databaseChangeLog>
|
</databaseChangeLog>
|
||||||
11
liquibase/changelogs/changeset/add-game-name.xml
Normal file
11
liquibase/changelogs/changeset/add-game-name.xml
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
|
||||||
|
<databaseChangeLog xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||||
|
xmlns="http://www.liquibase.org/xml/ns/dbchangelog"
|
||||||
|
xsi:schemaLocation="http://www.liquibase.org/xml/ns/dbchangelog http://www.liquibase.org/xml/ns/dbchangelog/dbchangelog-3.5.xsd">
|
||||||
|
<changeSet id="add-game-name" author="kratisto">
|
||||||
|
<addColumn tableName="game">
|
||||||
|
<column name="name" type="varchar(255)"/>
|
||||||
|
</addColumn>
|
||||||
|
</changeSet>
|
||||||
|
</databaseChangeLog>
|
||||||
@@ -9,7 +9,7 @@ import (
|
|||||||
|
|
||||||
func (db *DatabasePostgreSQL) GetAllGames() ([]*model.Game, error) {
|
func (db *DatabasePostgreSQL) GetAllGames() ([]*model.Game, error) {
|
||||||
q := `
|
q := `
|
||||||
SELECT g.id, g.server_id, g.user_id, g.created_at, g.updated_at
|
SELECT g.id, g.server_id, g.name, g.user_id, g.created_at, g.updated_at
|
||||||
FROM public.game g
|
FROM public.game g
|
||||||
`
|
`
|
||||||
rows, err := db.session.Query(q)
|
rows, err := db.session.Query(q)
|
||||||
@@ -25,7 +25,7 @@ func (db *DatabasePostgreSQL) GetAllGames() ([]*model.Game, error) {
|
|||||||
game := model.Game{
|
game := model.Game{
|
||||||
Server: server,
|
Server: server,
|
||||||
}
|
}
|
||||||
err := rows.Scan(&game.ID, &server.ID, &user.ID, &game.CreatedAt, &game.UpdatedAt)
|
err := rows.Scan(&game.ID, &server.ID, &game.Name, &user.ID, &game.CreatedAt, &game.UpdatedAt)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return nil, err
|
return nil, err
|
||||||
}
|
}
|
||||||
@@ -36,7 +36,7 @@ func (db *DatabasePostgreSQL) GetAllGames() ([]*model.Game, error) {
|
|||||||
|
|
||||||
func (db *DatabasePostgreSQL) GetGameByID(id string) (*model.Game, error) {
|
func (db *DatabasePostgreSQL) GetGameByID(id string) (*model.Game, error) {
|
||||||
q := `
|
q := `
|
||||||
SELECT g.id, g.server_id, g.user_id, g.created_at, g.updated_at
|
SELECT g.id, g.server_id, g.name, g.user_id, g.created_at, g.updated_at
|
||||||
FROM public.game g
|
FROM public.game g
|
||||||
WHERE g.id = $1
|
WHERE g.id = $1
|
||||||
`
|
`
|
||||||
@@ -47,7 +47,7 @@ func (db *DatabasePostgreSQL) GetGameByID(id string) (*model.Game, error) {
|
|||||||
game := model.Game{
|
game := model.Game{
|
||||||
Server: server,
|
Server: server,
|
||||||
}
|
}
|
||||||
err := row.Scan(&game.ID, &server.ID, &user.ID, &game.CreatedAt, &game.UpdatedAt)
|
err := row.Scan(&game.ID, &server.ID, &game.Name, &user.ID, &game.CreatedAt, &game.UpdatedAt)
|
||||||
if errPq, ok := err.(*pq.Error); ok {
|
if errPq, ok := err.(*pq.Error); ok {
|
||||||
return nil, handlePgError(errPq)
|
return nil, handlePgError(errPq)
|
||||||
}
|
}
|
||||||
@@ -60,14 +60,14 @@ func (db *DatabasePostgreSQL) GetGameByID(id string) (*model.Game, error) {
|
|||||||
func (db *DatabasePostgreSQL) CreateGame(game *model.Game) error {
|
func (db *DatabasePostgreSQL) CreateGame(game *model.Game) error {
|
||||||
q := `
|
q := `
|
||||||
INSERT INTO public.game
|
INSERT INTO public.game
|
||||||
(server_id, user_id)
|
(server_id, user_id, name)
|
||||||
VALUES
|
VALUES
|
||||||
($1, $2)
|
($1, $2, $3)
|
||||||
RETURNING id, created_at
|
RETURNING id, created_at
|
||||||
`
|
`
|
||||||
|
|
||||||
err := db.session.
|
err := db.session.
|
||||||
QueryRow(q, game.Server.ID, game.User.ID).
|
QueryRow(q, game.Server.ID, game.User.ID, game.Name).
|
||||||
Scan(&game.ID, &game.CreatedAt)
|
Scan(&game.ID, &game.CreatedAt)
|
||||||
if errPq, ok := err.(*pq.Error); ok {
|
if errPq, ok := err.(*pq.Error); ok {
|
||||||
return handlePgError(errPq)
|
return handlePgError(errPq)
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ type Game struct {
|
|||||||
ID string `json:"game_id"`
|
ID string `json:"game_id"`
|
||||||
User User `json:"-"`
|
User User `json:"-"`
|
||||||
Server Server `json:"server"`
|
Server Server `json:"server"`
|
||||||
|
Name string `json:"name"`
|
||||||
Cages []*Cage `json:"cages"`
|
Cages []*Cage `json:"cages"`
|
||||||
SoldHamster []*Hamster `json:"sold_hamsters"`
|
SoldHamster []*Hamster `json:"sold_hamsters"`
|
||||||
CreatedAt time.Time `json:"createdAt"`
|
CreatedAt time.Time `json:"createdAt"`
|
||||||
|
|||||||
Reference in New Issue
Block a user