add missing path property handling

This commit is contained in:
Jeffrey Duroyon
2020-05-18 00:56:43 +02:00
parent ca8e42388b
commit f6e0a826a1
21 changed files with 292 additions and 114 deletions

View File

@@ -34,14 +34,21 @@ func (db *DatabaseFake) loadCages() []*model.Cage {
return cages
}
func (db *DatabaseFake) GetAllCages() ([]*model.Cage, error) {
return db.loadCages(), nil
func (db *DatabaseFake) GetAllCages(gameID string) ([]*model.Cage, error) {
cages := db.loadCages()
var cagesLoaded []*model.Cage
for _, g := range cages {
if g.Game.ID == gameID {
cagesLoaded = append(cagesLoaded, g)
}
}
return cagesLoaded, nil
}
func (db *DatabaseFake) GetCageById(cageId string) (*model.Cage, error) {
func (db *DatabaseFake) GetCageByID(gameID, cageID string) (*model.Cage, error) {
cages := db.loadCages()
for _, g := range cages {
if g.ID == cageId {
if g.Game.ID == gameID && g.ID == cageID {
return g, nil
}
}