128 lines
2.4 KiB
Go
128 lines
2.4 KiB
Go
package hamster_tycoon
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import (
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"errors"
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"fmt"
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"math/rand"
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)
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const (
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Full = iota
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AlmostFull
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Middle
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AlmostEmpty
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Empty
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)
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const (
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TotalGestationPeriod = 15
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MinChild = 5
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MaxCild = 9
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GestationCooldown = (3*7) + 2
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GestationMinAge = 10*6
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MaxAge = 365*2
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GestationLuck = 70
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FEMALE = "F"
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MALE = "M"
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)
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var GlobalHamsterNumber = 1
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type Hamster struct {
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Name string
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Number int
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Sexe string
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Age int
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Father *Hamster
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Mother *Hamster
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HungerLevel int8
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ThirstLevel int8
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Weight float64
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Height float64
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Alive bool
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Selled bool
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Gestation bool
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GestationPeriod int8
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GestationCooldown int8
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Child []*Hamster
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}
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func(h *Hamster) Die(){
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h.Alive = false
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}
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func (h *Hamster) Fuck(another *Hamster) (bool,error){
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if h.Sexe == another.Sexe {
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return false, errors.New("can't fuck together")
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}
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if h.Age <= GestationMinAge || another.Age <= GestationMinAge {
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return false, errors.New("one of the hamster is too young")
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}
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rand := randNumber(1,100)
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if rand <= GestationLuck {
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female := func() *Hamster{if h.Sexe == FEMALE {return h } else {return another}}()
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female.Gestation = true
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female.GestationPeriod = 0
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female.GestationCooldown = TotalGestationPeriod + GestationCooldown
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}
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return rand <= GestationLuck, nil
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}
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func Born(father *Hamster, mother *Hamster)([]*Hamster,error){
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if !mother.Alive || mother.Selled {
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return nil, errors.New("the mother is not here")
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}
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if mother.GestationPeriod != TotalGestationPeriod {
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return nil, errors.New("not the time to make child")
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}
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mother.GestationCooldown = 0
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mother.Gestation = false
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mother.GestationPeriod = 0
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numberOfChild := randNumberChild()
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child := make([]*Hamster,numberOfChild)
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for i := 1; i <= numberOfChild; i++{
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child[i] = &Hamster{
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Name: fmt.Sprintf("Hamster %d",GlobalHamsterNumber),
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Number: GlobalHamsterNumber,
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Age : 1,
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Sexe: randSexe(),
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Father: father,
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Mother: mother,
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HungerLevel: Full,
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ThirstLevel: Full,
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Alive: true,
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Selled: false,
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Gestation: false,
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GestationPeriod: 0,
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GestationCooldown: 30,
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}
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}
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mother.Child = append(mother.Child, child...)
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father.Child = append(father.Child, child...)
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return child,nil
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}
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func randNumberChild() int {
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return randNumber(MinChild,MaxCild)
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}
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func randSexe() string {
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return func () string{
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if randNumber(1,2) == 2 {
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return MALE
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} else {
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return FEMALE
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}
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}()
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}
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func randNumber(min int ,max int) int {
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return min + rand.Intn(max-min)
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}
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