// Package client provides a client for interacting with the Pokémon TCG database. package client import ( "context" "encoding/json" "net/http" "github.com/kratisto/tcgdex-golang/models" ) const ( defaultURL = "https://api.tcgdex.net/v2/fr" defaultLanguage = "en" ) // TCGDexClient is the interface for interacting with the Pokémon TCG database. type TCGDexClient interface { CardsClient SeriesClient SetsClient } // CardsClient is the interface for card-related operations. type CardsClient interface { GetCard(ctx context.Context, id string) (*models.Card, error) Cards(ctx context.Context) ([]*models.Card, error) } // SeriesClient is the interface for series-related operations. type SeriesClient interface { Series(ctx context.Context) ([]*models.Serie, error) GetSerie(ctx context.Context, seriesID string) (*models.Serie, error) } // SetsClient is the interface for set-related operations. type SetsClient interface { Sets(ctx context.Context) ([]*models.Set, error) GetSet(ctx context.Context, setID string) (*models.Set, error) GetCardOfSet(ctx context.Context, setID string, cardID string) (*models.Card, error) } type tcgDexClient struct { CardsClient SeriesClient SetsClient baseURL string language string httpClient *http.Client } // NewClient creates a new TCGDexClient with the default http client. func NewClient(baseURL string, language string) TCGDexClient { return &tcgDexClient{ baseURL: baseURL, language: language, httpClient: http.DefaultClient, } } // NewClientWithCustomHTTPClient creates a new TCGDexClient with a custom HTTP client. // This allows for more control over the HTTP requests, such as setting timeouts or custom headers. func NewClientWithCustomHTTPClient(url string, language string, client *http.Client) TCGDexClient { return &tcgDexClient{ baseURL: url, language: language, httpClient: client, } } func doRequest[T any](client *http.Client, request *http.Request) (T, error) { var result T resp, err := client.Do(request) if err != nil { return result, err } defer func() { err := resp.Body.Close() if err != nil { panic(err) } }() jsonDecoder := json.NewDecoder(resp.Body) err = jsonDecoder.Decode(&result) if err != nil { return result, err } return result, nil }